//
//  Hider.h
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#ifndef __Seek_Hide__Hider__
#define __Seek_Hide__Hider__

#include "Config.h" 
#include "Player.h"

class Hider : public Player 
{
public: 

	Hider();
	~Hider();

	virtual bool init();
	static Hider* create();
    
    virtual void MoveByLocalAttemp();
    virtual void MoveByNetwork();
    
    virtual void PostPath2Network();
    virtual void RandomMove();
};

#endif
